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Search results: 51 articles (Search results 1 - 20) :
| 1: E-Books & Tutorials : The Gnomon Workshop - Dynamic Figure Drawing: Hands and Feet with David Finch |
The Gnomon Workshop - Dynamic Figure Drawing: Hands and Feet with David Finch
English | AVC1 854x480 | MP3 128 Kbps | 1.31 GB
Genre: Video Training
In this DVD, David Finch reveals his step-by-step process for drawing hands and feet. He starts with simple block shapes, and moves on to more complex shapes before showing how to place fingers and toes correctly. David discusses common mistakes and how to avoid them. He covers fingers and toes in detail, demonstrating how to draw them flat and in foreshortened perspective from multiple angles. He demonstrates some easy shortcuts and tricks, including use of negative space and dynamic folding between the fingers and thumb. Lastly, he draws completed hands and feet from multiple angles, covering the differences between male and female hands and subjects such as drawing claws, fingernail details and shoes. This constructive drawing process teaches you to draw convincing hands and feet without the need for tracing or using reference.
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| 2: E-Books & Tutorials : The Gnomon Workshop - Dynamic Figure Drawing: The Head with David Finch |
The Gnomon Workshop - Dynamic Figure Drawing: The Head with David Finch
English | AVC1 854x480 | MP3 128 Kbps | 1.77 GB
Genre: Video Training
In this DVD, David Finch reveals his step-by-step process for drawing the human head. He starts with a basic head shape and demonstrates the structural breakdown from multiple angles. He then focuses on the various features including eyes, noses, lips, ears, necks and hair. He discusses important landmarks, features and proportions. David brings it all together to draw a series of completed heads, from basic male and female heads to heroic examples. Lastly, he covers lighting on a simplified head shape to help you understand the rules governing placement of dark and light shapes. He includes a wide range of tips and tricks for making your faces, heads and hair more life-like and convincing without the need to rely upon reference material.
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| 3: E-Books & Tutorials : The Gnomon Workshop - Dynamic Figure Drawing: The Body with David Finch |
The Gnomon Workshop - Dynamic Figure Drawing: The Body with David Finch
English | AVC1 854x480 | MP3 128 Kbps | 3.25 GB
Genre: Video Training
In this DVD, David Finch reveals his step-by-step process for drawing the human body. He starts with simple tube form shapes, and then covers the placement of muscle throughout both the male and female bodies. David demonstrates how to pose a simple tube form effectively, allowing you to block-in and draw a figure in perspective and in a variety of poses. He discusses balance, posture and presentation, emphasizing line weight and lighting. Finally, David puts everything together and draws fully realized bodies with a variety of intricate poses, and a variety of proportions and details. This constructive drawing process teaches you to draw convincing human bodies without the need for tracing or using reference.
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| 4: E-Books & Tutorials : Gnomon Training - 3D Character Design Volume 1: Proto-concepting for Film with Scott Patton |
Gnomon Training - 3D Character Design Volume 1: Proto-concepting for Film with Scott Patton
Quick Time (.mov) | Duration: 533 minutes | PC/MAC | 4.05GB
In this DVD, Scott Patton shows the processes he uses to create finished character designs for feature films. This DVD explores Patton's fast and efficient method for concept sculpting, skipping the 2D sketch phase all together and designing the character entirely within ZBrush. This method of design is more interactive and has allowed him to work with directors one-on-one directly in 3D. From basic form to final detail, Patton uses a combination of ZBrush’s tools and straight forward explanations to show how a character can be created without the usual time restrictions and hassle of most 3D packages. He covers everything from blocking out the forms and fleshing out the muscles, to adding props, detailing with alphas and posing the character.
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| 5: E-Books & Tutorials : Gnomon Training DVD - The Digital Maquette Volume One & Two |
Gnomon Training DVD - The Digital Maquette Volume One & Two
English | SVQ3 1024x768 | Audio rate: 22050 Hz | 3.64GB & 3.0GB
Genre: Video Training
Zack Petroc's Art Directing Series begins with "The Digital Maquette". This title presents an innovative and direct approach to 3D content creation. Zack demonstrates a Maya-to-Mudbox workflow, outlining the advantages of digital sculpting and showcasing the benefits it can offer your design team. The workflow is presented with the artist in mind. It highlights specific tools and techniques focusing on how they add to the creative freedom of your design process. As Zack creates two characters from the initial box mesh to final sculpted pose, he discusses how to define your character from both an art directing and digital sculpting perspective. This lecture is intended for Art Directors and Production Designers who are interested in discovering how digital sculpting can add to their creative process. Additionally, it presents information for artists who are interested in growing their skills as digital sculptors.
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| 6: E-Books & Tutorials : Gnomon Workshop - Tattooing Portraits with Nikko Hurtado |
Gnomon Workshop - Tattooing Portraits with Nikko Hurtado
English | AVI | XviD 720x476 | MP3 192 Kbps | 1.3 GB
Genre: Video Training
In this DVD Nikko Hurtado demonstrates how to tattoo a color portrait. He covers his technique for making an intricate stencil and the application process. Nikko will then take you step-by-step through important aspects of doing a color portrait such as color choice, choosing the right photo, different needle groupings, and much more. This DVD is packed with information that will guide the experienced tattoo artist to understanding the important components of a color portrait tattoo.
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| 7: E-Books & Tutorials : Gnomon Workshop: 3D Matte Painting and Camera Mapping |

Video Training|Rapidshare|3.03GB
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| 8: E-Books & Tutorials : Gnomon Training - Scott Robertson Collection v.1-9 |
Gnomon Training - Scott Robertson Collection v.1-9
English | AVI | DX50 720x480 | MP3 64 Kbps | FF & HF | 6.01 GB
Genre: Video Training
Scott Robertson v1 : Basic Perspective Form Drawing
Scott Robertson v2 : How to Draw Cars
Scott Robertson v3 : How to Draw Aircraft
Scott Robertson v4 : How to Deaw Hovercraft and Spacecraft
Scott Robertson v5 : Creating Unique Environments
Scott Robertson v6 : Industrial Design Rendering - Bicycle
Scott Robertson v7 : How to Render Matte Surfaces 1 Shading Planar
Scott Robertson v8 : How to Render Matte Surfaces 2 Shading Round Geometric
Scott Robertson v9 : How to Render Matte Surfaces 3 Shading Complex Curved
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| 9: E-Books & Tutorials : Gnomon Training - Intro to the Unreal Development Kit |
Gnomon Training - Intro to the Unreal Development Kit
A Step-by-Step Deconstruction with Waylon Brinck
English | AVC1 1024x768 | MP3 128 Kbps | HF & FF | 2.49 GB
Genre: Video Training
In this DVD, Waylon Brinck demonstrates the core features of the Unreal Development Kit Editor. Waylon begins by showing a typical production workflow for level building, then goes through the editor step-by-step, exploring each of the tools needed to build a level, integrate art assets, and ultimately create a finished scene. Along the way, Waylon will introduce core editor features that are the foundation for anyone using the tool. Whether you’re an artist, designer, animator, or engineer, a professional or a hobbyist, this DVD contains everything you need to know to get up to speed quickly on Unreal.
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| 10: E-Books & Tutorials : Gnomon Training - Ryan Church Collection v.1-6 |
Gnomon Training - Ryan Church Collection v.1-6
Video Training | FF & HF | 5.98 GB
Gnomon Training - Ryan Church vol.1 - Rendering Matte Vehicles
Gnomon Training - Ryan Church vol.2 - Rendering Shiny Vehicles
Gnomon Training - Ryan Church vol.3 - Rendering Hi-Tech Architecture
Gnomon Training - Ryan Church vol.4 - Rendering Low-Tech Architecture
Gnomon Training - Ryan Church vol.5 - Architectural Interior
Gnomon Training - Ryan Church vol.6 - Introduction to Corel Painter Concept Art Workflow
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| 11: E-Books & Tutorials : Gnomon Training - Action and Close-up Animation |
Gnomon Training - Action and Close-up Animation
Animation Techniques with Burke Roane
English | FLV 1024x768 | MP3 96 Kbps | HF & FF | 2.91 GB
Genre: Video Training
BEHIND THE SCENES (BTS) is an exciting DVD series developed to showcase the creation of a game cinematic sequence. In this chapter of the series Burke Roane focuses on two action oriented game cinematic shots. He discusses the different stages of animation and explains what is expected from animators in a production environment. He compares and contrasts different computer animation techniques, and shows how to reach a high level of refinement in your shots. From start to finish, Burke explains in great detail how to work in an organized and efficient way, but more importantly he talks about the creative process of animation and how that process guides his workflow.
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| 12: E-Books & Tutorials : Gnomon Training - Lighting and Rendering Series |
Gnomon Training - Lighting and Rendering Series
3ds Max Techniques with Jeff Patton
English | AVC1 1024x768 | MP3 128 Kbps | HF & FF | 1.26 GB
Genre: Video Training
Jeff is a self-taught freelance digital artist and has been freelancing for the past six years. In that time he has worked on many projects, a lot of which have been mechanical illustrations for companies like Johnson Controls, Trane, Carrier, and Honeywell. More recently he has spent some time teaching on-site mental ray classes, which he enjoys as it has allowed him to travel around the country and meet a lot of really great people.
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| 13: E-Books & Tutorials : The Gnomon Workshop - Creature Design Toad Ogre Creature |
The Gnomon Workshop - Creature Design Toad Ogre Creature
English | AVC1 1024x768 | MP3 128 Kbps | 1.25 GB
Genre: Video Training
In this fourth DVD of a series, Terryl Whitlatch demonstrates how to create a monstrous villain, the Toad-Ogre, as well as other assorted creature characters suitable for film, animation and video games. This is a first-hand look at how creatures are designed in the entertainment industry, with a concise step-by-step analysis from the first rough sketches to the final designs and sculptural maquette. Not only does Terryl share her techniques and tools, including complete drawing and colorization demonstrations, but she also discusses in depth the vital interrelationship between the design of the creatures and the story and script. Terryl discusses what it's like to work with an art director and with other artists in a professional art department setting, and how the team functions together to create the best possible designs.
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| 14: E-Books & Tutorials : The Gnomon Workshop - Digital Illustration Techniques |
The Gnomon Workshop - Digital Illustration Techniques
English | AVC1 1024x768 | MP3 128 Kbps | 845 MB
Genre: Video Training
The process of telling stories through pictures is similar for both concept design and book illustration. In this video, film design veteran Christian Alzmann will take you through a step-by-step process for making a digital illustration. He will demonstrate his techniques for creating strong compositions, blocking in shapes with light and shadow, handling background elements and applying color. Throughout the lecture, Christian shares his thought processes as he reworks compositional elements, renders reflected light and strengthens the main character’s pose, showing you the benefits of painting digitally in Adobe Photoshop® and Corel Painter.
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| 15: E-Books & Tutorials : Gnomon Workshop - After Effects: Turning a Still Image into 3D |
Gnomon Workshop - After Effects: Turning a Still Image into 3D with Ergin Kuke
English | AVC1 1280x800 | MP3 128 Kbps | 515 MB
Genre: eLearning
This tutorial covers how to give a 3D effect to a still image.
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| 16: E-Books & Tutorials : The Gnomon Workshop - The Making of White Swan vol 1: Production Overview |
The Gnomon Workshop - The Making of White Swan vol 1: Production Overview
Music Video Shot Breakdown with Sil Van Der Woerd
English | DVD-ISO | AVC1 1024x768 | MP3 128 Kbps | 3.44 GB
Genre: eLearning
In this three disc set, the entire production process of making the music video White Swan is revealed. Winner of “Best Music Video” at hdfest, White Swan is a unique collaboration between students from the Gnomon School of Visual Effects and director Sil van der Woerd. This set breaks down step-by-step the process for integrating live action footage with complex digital sets to create an imaginative world inspired by the music of singer Lolly Jane Blue.
Each disc explores a particular phase in the production's pipeline from concept to final compositing. Sil begins with a discussion of early explorations and the pre-production process, and he's followed by the students as they cover their particular responsibilities for the production. Sil and the students cover many technical subjects including motion tracking in Boujou, compositing, rotoscoping and keying in After Effects, previsualization, modeling in ZBrush, texturing in BodyPaint, digital sets, animation and effects in Maya.
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| 17: E-Books & Tutorials : The Gnomon Workshop - The Making of White Swan vol 2: The Factory |
The Gnomon Workshop - The Making of White Swan vol 2: The Factory
Music Video Shot Breakdown with Sil Van Der Woerd
English | DVD-ISO | AVC1 1024x768 | MP3 128 Kbps | 2.41 GB
Genre: eLearning
In this three disc set, the entire production process of making the music video White Swan is revealed. Winner of “Best Music Video” at hdfest, White Swan is a unique collaboration between students from the Gnomon School of Visual Effects and director Sil van der Woerd. This set breaks down step-by-step the process for integrating live action footage with complex digital sets to create an imaginative world inspired by the music of singer Lolly Jane Blue.
Each disc explores a particular phase in the production's pipeline from concept to final compositing. Sil begins with a discussion of early explorations and the pre-production process, and he's followed by the students as they cover their particular responsibilities for the production. Sil and the students cover many technical subjects including motion tracking in Boujou, compositing, rotoscoping and keying in After Effects, previsualization, modeling in ZBrush, texturing in BodyPaint, digital sets, animation and effects in Maya.
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| 18: E-Books & Tutorials : The Gnomon Workshop - The Making of White Swan vol 3: Cotton Candy |
The Gnomon Workshop - The Making of White Swan vol 3: Cotton Candy
Music Video Shot Breakdown with Sil Van Der Woerd
English | DVD-ISO | AVC1 1024x768 | MP3 128 Kbps | 3.05 GB
Genre: eLearning
In this three disc set, the entire production process of making the music video White Swan is revealed. Winner of “Best Music Video” at hdfest, White Swan is a unique collaboration between students from the Gnomon School of Visual Effects and director Sil van der Woerd. This set breaks down step-by-step the process for integrating live action footage with complex digital sets to create an imaginative world inspired by the music of singer Lolly Jane Blue.
Each disc explores a particular phase in the production's pipeline from concept to final compositing. Sil begins with a discussion of early explorations and the pre-production process, and he's followed by the students as they cover their particular responsibilities for the production. Sil and the students cover many technical subjects including motion tracking in Boujou, compositing, rotoscoping and keying in After Effects, previsualization, modeling in ZBrush, texturing in BodyPaint, digital sets, animation and effects in Maya.
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| 19: E-Books & Tutorials : Gnomon Training - Watercolor and Gouache Painting |
Gnomon Training - Watercolor and Gouache Painting
English | AVC1 854x480 | MP3 128 Kbps | 2.59 GB
Genre: Video Training
The essence of an exciting idea can be captured successfully using a limited palette gouache and watercolor thumbnail technique. Artist and designer Erik Tiemens presents a compelling demo and covers multiple topics, including how to start visualizing thru multiple mini-sketches that take into account lighting, atmosphere, high-key and low-key plans, palette mixing, and brush control. Additional areas covered include paint consistency, working on toned paper, and zeroing in on your final direction. The lecture concludes with a detailed step-by-step demo for creating a finished small-format painting.
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| 20: E-Books & Tutorials : The Gnomon Workshop - Creating a Photo Realistic Render in Mental Ray |
The Gnomon Workshop - Creating a Photo Realistic Render in Mental Ray
English | AVC1 854x480 | MP3 128 Kbps | 608 MB
Genre: Video Training
In this tutorial, Ryan Kingslien takes you through the techniques he uses for achieving photo-real renders of digital sculptures. He shows you how to create a setup for rendering your Maya or ZBrush sculptures, allowing you to both analyze and present your digital sculptures in more realistic lighting. Using Maya and Mental Ray, he covers, setting up your scene, lights and camera, as well as creating a clay material, using depth of field, and improving the quality of your render without slowing it down.
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